Port type

Material

Which block to place. It can depend on depth, height, density and what is around it.

What it is

A material is a rule that picks a block, or picks nothing. It can look at how deep a block is, its height, a density, or the content of a nearby network point.

Made by12

Used by15

Good to know

Nothing is not air

When a material picks nothing, a Material Queue moves on to its next material. Choosing air is a real answer and stops the queue.

Solid and empty

A constant material doesn't check whether the block is solid. Use Material by Solidity when solid ground and empty space need different blocks.