Biomes

Constant Biome Selector

Selects one biome for the whole starter world.

biome_selector.constant

Constant Biome SelectorBiomeOutput

What it does

Use one biome across the whole world while you get its terrain right. A constant selector is the simplest way to see a biome’s ground and materials without deciding region boundaries.

Connect Biome Definition to Biome, then send Output to World Output. Once the world looks right, replace this selector with Noise Split if you need more than one region.

Inputs and outputs

NameTypeDefaultWhat it changes
Inputs
BiomeBiomeThe biome used at every position.
Output
OutputBiome selectorA single-biome selector for World Output.

See also