Port type

Placement vector

A direction or offset worked out once for each placed formation.

What it is

Three placement scalars combined into X, Y and Z. Placement Frame uses them for its heading and its offset.

Also accepts

These types plug into a Placement vector input and convert on their own:

Made by4

Used by4

Good to know

Fixed vectors

A Vector3 connects directly when the direction never changes. Plain numbers don't: build the vector with Combine Placement Vector.

Not normalized

Connecting a vector doesn't make it unit length. A heading only needs a direction; an offset is measured in blocks.