Regions

Choose Region

Selects a region at actual XYZ: density below threshold chooses below; equality chooses above.

region.choose

Choose RegionThreshold0.0DensityOutputBelowAbove

Inputs and outputs

NameTypeDefaultWhat it changes
Inputs
DensityDensity
BelowRegion
AboveRegion
ThresholdReal0.0
Output
OutputRegion

Good to know

Spatial selection

Nest choices for horizontal provinces or stacked cave, ground and floating-island layers. Selection assigns air as well as solid positions. It does not union or blend independently generated terrain: share upstream density fields where continuity is wanted.

Current boundaries

Connect exactly one of regions or legacy selector on World Output. Region worlds require zero biome edge and transition radii. Use Region Membership and Distance to Region Edge downstream for masks and transitions; neither may drive the classifier. Legacy biome-edge queries remain unsupported in region worlds. Membership is independent of biome appearance.

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