Biomes

Biome

Combines terrain and material into one logical biome. Connect a reusable Biome Appearance to defaultAppearance. Extract appearance snapshots the selected Minecraft biome's colours and fixed environment overrides into an editable connected node; inherited and dynamic environment settings remain inherited.

biome.definition

BiomeBiome keyminecraft:plainsMinecraft biomeminecraft:plains ⏷TerrainOutputMaterialDefault appearance

What it does

Give a place its terrain, blocks and Minecraft biome appearance. A biome definition brings those choices together so a selector can decide where that place belongs in the world.

Connect your ground shape to Terrain and your block rules to Material. Start with Constant Biome Selector to use the biome everywhere, then add other biomes when you want different regions.

Inputs and outputs

NameTypeDefaultWhat it changes
Inputs
TerrainDensityThe density that decides where this biome has solid ground.
MaterialMaterialThe rules that choose its blocks.
Default appearanceAppearanceAn optional appearance that customises the biome colours and atmosphere.
Settings
Biome keyTextrequiredIdentifies this biome within your project.
Minecraft biomeBiomeminecraft:plainsChooses the Minecraft biome used for its in-game appearance and behaviour.
Output
OutputBiomeThe biome definition to feed into a selector.

See also