Port type

Placement scalar

A number worked out once for each placed formation, like a random twist or the height it landed at.

What it is

A placement scalar is computed once per placed formation, not per block. It can be random, read the spot's coordinates, or sample a density at that spot.

Also accepts

These types plug into a Placement scalar input and convert on their own:

Made by10

Used by9

Good to know

What plugs in

A Real connects directly as a constant. An Integer doesn't: convert it to a Real first.

Inside the shape

Placement Scalar Field brings the value into a formation's own density or material graph, so each copy can differ.