Port type

Biome selector

Decides which biome goes where. World Output takes one.

What it is

A biome selector picks one biome for every place in the world. A constant selector uses the same biome everywhere; a noise split chooses between two by comparing a density with a threshold.

Made by3

Used by1

Good to know

Columns or layers

Noise Biome Split reads its density at Y = 0, so each column gets one biome. Use 3D Noise Biome Split to stack biomes, like a cave biome under a forest.

Selector or regions

World Output takes either a selector or regions, never both.